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Flame is a sculpture that has received a great response from the public and taken a long time to come to fruition. On this page I show you how I went about putting pen to paper and following those designs through to manufacture.

See below for the process of development

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To start off a designer needs an idea and to get that idea they need inspiration. Here you can see some of the stuff which inspire my initial thought of the Flame project

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Once the ideas are flowing it’s time to document them. The sketch programme is a common way in which aesthetic designers put their ideas down on paper.

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Realising the actual form is often very different to actually drawing it so it is important to create a 3d model before committing to financing a physical model

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Having established a good form in 3D it’s time to move into physical modelling. Here you can see some picture of the clay as it took shape.

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